GUI Content Creation
Assemble, animate, and add effects to content visually, directly in the project.
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Constructs
User-defined assemblies of objects and assets which can be constructed entirely from within the GUI.
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Visual effects editing
Inspect and edit visual effects in the GUI.
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GUI timeline animation
Easily animate all object components, even user-defined visual effects.
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Multi-timeline Constructs
Constructs can hold multiple timelines and crossfade between them for smooth transitions.
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Download-saving animation
Constructs with timelines are a download-saving alternative to frame-based animation.
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GPU particle system editor
A highly optimized GPU particle system editor.
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3D environment & OBJ support
Work in a 3D environment with a PerspectiveCamera and OBJ model support.
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Sound animation in timelines
Keyframe a Sound's volume and play, pause, or stop Sounds from a timeline.
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Timeline-triggered events
Timelines fire custom AppEvents, with parameters, to hand key moments back to code.